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Although if anybody in the space has some advice on running games with remote players, that would be great.

We had one player who was playing remote and the other 4 in the house, and the remote player seemed extra quiet. I know it is easy to focus on people in a room over people on a phone and I wonder what I can do to help that.

@carver I used to run a hybrid game with a remote player. What I found is that you need the remote player to be heavily engaged, first off. You also need good audio (we used an omnidirectional condenser mic and a mixer) and to position a laptop for your remote player so they're "seated" at the table. I also, as ST, made a particular point to make eye contact with them and ask them directly what their character was doing.

The experience for them wasn't ideal but it was better than nothing :/

@lenaoflune yeah the audio situation tonight wasn't great.
I was also thinking of making sure everyone was in the voice chat instead of just the one speaker. Will definitely try the video chat next time. Thank you!

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