This'll be a LONG thread of screenshots, so bare with me please. I wanted to make sure I got every clear shot I could of each of the rooms the Pellean Sanctum, and the Tirikan Empire "leygardens" I could snag, so hold tight for the last shot, please. 63 shots of the Sanctum base, and 27 screenshots of the Leygardens fragment of the Tirikan Empire palace incoming. 1/

2/ I'm showing the Pellean Sanctum first, the entrance room and entry way to the hall chambers was perhaps the most detail oriented and frustrating part of the build honestly. The whole base itself for just the Pellean Sanctum itself took me about nine months in total to complete in detail work and floor plan setups, and there's still work to be done.

4/ The library chamber and a peek into the resident gardens. Ya'll getting a visual tour of both bases, I have two more bases in the early framework stages in the works still to align up with their story.

9/ The rest of the common room details. The fun thing to know is that COH was originally designed for DSL and 56k connection speeds! While the models are dated, the game play and setting is something that has yet to be matched. It's a little part of gaming history, tbch. (Had to switch browsers, FF was giving me issues with uploads breaking.)

10/ The residential chambers main floor. This all is just ONE base. The leygardens base is coming up next after the residential tour here. That statue was a PITA to get to align up together, lettme tell ya.

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13/ The guest house. Part 2. And Seluna's home Part 1. To answer @John_Ripley City of Heroes:Homecoming server, on the Everlasting shard. Welcome to check it out live if you like? forums.homecomingservers.com/i Slow connection is sloooow. /nosanitize

14/ Rest of Seluna's home and the front of Kalec's home. Oh, fun detail about the game coding for COH; originally the base editor and bases were created on Excel sheets. I shit you not, the game is serious spaghetti-codework so it does have it's bugs, but it's hilarious sometimes. And yes, answering questions to the thread in each of the shots as I'm uploading them all still. 5mbps connections SUUUCK. Fun facts are fun.

15/ Kalec's home, part 1. The floors are actually Pandora Boxes, sunk into the floor for tiling. I find them make a pleasing detail to the eye.

17/ I am especially nervous about showing the Leygardens as it took me five months to complete the framework and am still adding details to the base for aesthetics. And yes, I do build a little on CoSo Realms, though still learning the tools.

18/ Entrance hall and hallway entrance to the gardens, I was gunning for a palace like aesthetic with the statue work and effects of the space. Got a few closeups of the statues for you all to enjoy.

19/ Exit hall to the gardens themselves and a peek at the first garden chamber. I had originally intended on JUST a garden space, but I got to thinking about some of the story ongoing with the Tirikan characters I play and realized they are lacking on their own ley well. So, this is what it become.

20/ The first garden chamber. The way the story goes with these characters, they thrive off of ley, and use it for every day purposes. Thus unlit spaces can be lit up by spells and used for other utilitarian purposes that technology would normally fill the gaps in on for daily use. Because a ley well is in the next room, I went with the idea that they wanted to protected the space also from notice by the humans of Prime/Paragon City too, so it's shrouded in mist.

21/ Last of the first garden chamber and entrance to the ley well garden itself. I had spoken to a community base builder representative to flesh out the final chamber for the right aesthetic. She gave some tips that really helped bring the whole thing together. I'll have to share a tour of her chapel base later, it's beautiful and almost an exact replica of the Chapel in the mountains of the Ozarks in Arkansas, designed by Frank Lloyd D. Wright.

22/ The Ley well chamber. This took a bit of planning cause I wanted it set up for ceremonial use as well as calm meetings and enjoyment. There's three more shots to share, and one of the tirikan I play is in them.

23/ For posterity's sake, I hadn't expected this thread to receive as much attention as it has! Hi, good morning, happy to see all you lovely people having a good day I hope! A glimpse of the gardens exit, and little Seluna Silverheart, the lunar tirikan. (She's one of my favorites of the 25 I do play personally. An illusion/temporal controller character.)

24/ Final note: Now I can take any further questions about the bases, the storys of the characters, or the game world. I'll be happy to answer or offer help for anyone new to the game itself and it's aged UI.

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