In our new episode we are talking with #CharlesCecil
He is a British video game designer and founder of #RevolutionSoftware
best known for games like Broken Sword or Beneath a Steel Sky.
Enjoy!
https://scene.world/brokensword
Our newsletter has been re-opened!
Those of you who missed the #newsletter since we moved hosting to #DreamHost: We are back!
Feel free to sign up at https://scene.world/newsletter to receive a monthly email containing all our recent blog posts! :)
In our new episode we welcome Mark Cale, founder of #System3
and trailblazer of the global video game industry since 1982! He worked on legendary games like International Karate or The Last Ninja. Nothing more to say: it is legend time! https://scene.world/lastninja
Also just 5 days left to back on their #TheLastNinjaCollection on https://www.kickstarter.com/projects/lastninjacollection/the-last-ninja-collection-bonus-games-on-switch-and-pc
Our next #gamescom interview: #microprose doesn't only publish sports games and sports games! With "Let Bions be Bygones", they publish Serbian dev studio's #BohemianPulp latest very atmospheric and pixelated thriller in which you choose your unique path in this narrative future-noir thriller.
We spoke to co-founder Đorđe Marković about the game which was already released in April this year and can be found at Steam: https://store.steampowered.com/.../Let_Bions_Be_Bygones/
Enjoy the interview at: https://www.youtube.com/watch?v=orzmO_Oym_0
This is a huge one! We are very happy to welcome the one and only John @romero - co-creator of #Doom! In this episode he is talking about his long-awaited autobiography 'Doom Guy: Life in First Person'. Tune in for gaming's original rock star!
https://scene.world/doomguybook
Check out our interview with Maria Zubova from #Assemble about Mira : Legend of the Djinns. We meet her at #gamescom and had a very nice talk and of course also some interesting game impressions!
Enjoy!
https://www.youtube.com/watch?v=pX9W3D_j2_w
At this year's #gamescom we also had the pleasure to interview game dev #siactro AKA Marcus Horn who is well-known for his platformer smash hit 'Toree 3D' and his love for N64 low poly aesthetics.
Tune in!
https://www.youtube.com/watch?v=2YPNONulhFs
nd here's our next video from
@gamescom 2024. We interviewed Anna-Lena Pontet + Luzia Huettenmoser from
@lual_games . They are talking about their upcoming game "Eldritch Empathy" which is a Lovecraftian rogue-lite horror game with a deep going story.
https://youtu.be/z-YMsYCK2mg
We had a chat with #sacragamemusic at #gamescom
2024. Established in April 2017 as an independent label within
#sonymusic, SACRA GAME MUSIC focusses on anime songs and of course game music.
Check out our video interview for some interesting insights:
youtu.be/4jgbGj4YAM0
#RetroGamesLTD invited us to a secret presentation at their publisher #Plaion at #gamescom this year, at which they revealed their full sized release of the #ZXSpectrum, a first that this has been done in the #retro #gaming community! We talk with Darren Melbourne and Chris Smith for this one and learn all about the challenges of bringing this to the fans! Watch the glorious interview at: https://youtu.be/pIaj3BINy9E
we kick off our series of #Gamescom2024 videos with #Novobox who invited us to present to us their newest and finest packaging and boxing products, as well as also going into their #Collectibles
that appeal to physical game and collector edition lovers like ourselves:
Ep. #198 - Music for the Virtual Boy with Tronimal
We are happy to welcome back chiptune maestro #Tronimal ! This time we are talking about his upcoming Virtual Boy album and the process of making an album for Nintendo's early VR attempt.
https://scene.world/robonaut
We are back with our #Gamescom2024 special episode in which Joerg talks about what happened at the biggest game fair of the world, which happens to be in Cologne Germany each year and Scene World is a part of as an exhibitor in the Retro Area since 2014.
listen to/watch: https://scene.world/gamescom2024
Podcast Ep. #196 - #MetroSiege - In this episode, we talk to Alex Brown, coder in the team that is creating the brawler "Metro Siege", the first of its kind which works on a vanilla #Amiga500 and includes multiplayer online crossplay (#Amiga, web browser, Steam PC). We talk to him about the technical finesse and firsts the game is putting its toes in, while being a wicked game with fantastic humor and gameplay cherries as an icing on the cake! Enjoy! Listen / watch: https://scene.world/metrosiege
The NTSC & PAL #diskmag for #C64/#C128 users:Download issues & listen to the #podcast! Also Facebook+IG:SceneWorld64,Mastodon: http://social.sceneworld.org/@sce