In somewhat more positive news, me and a person I've been talking to for awhile finally *actually* talked and played Baldur's Gate for a while. It was fun!

This doesn't seem like much but for everyone who doesn't know me well, my voice is, as of yet, a major point of contention and contempt for me -- I will actively mute up in active voice chats to avoid using it.

I've been entirely rejected from chats because of my voice and I'm incredibly pleased that it hasn't happened here.

We've watched the Matrix together and played Halo CE but I did this muted because I was so incredibly afraid of my entire being getting totally rejected because of it. Somewhat irrational, maybe, but as stated, it's happened before.

We're supposed to be playing again tonight. I will probably set us on fire again.

I'm also putting together my novel still and I have some pretty good starting points I want to explore.

Further, my music project's taking shape but I still dunno when I'll have anything ready. I have a really bad habit of endless self-critique when I'm making anything musical in nature because I want it to be interesting and *good*. The problem is that this results in a looping fault condition where my music sounds worse to me the more I work on it.

I get the feeling that making the cover art for it is going to be easier than actually making the music and because I'm pretty particular about my art being used in the production of anything *that's* gonna take a lot of work.

But I welcome the challenge. I just have to get over myself a little and get demos out so I can get some feedback.

Not helping: transferring to a new DAW

Not hurting: learning how the new DAW works

@KAutumnrain What DAW are you transferring from, and what DAW are you transferring to? I ask because I'm currently in limbo on my own DAW (Cakewalk by Bandlab), and I don't know if I'm going to stick with it when it transitions to Sonar or not.

@leejackson

I'm being a little zesty and swapping from a copy of FL studio to Renoise 3. So I'm still learning the tracker-style workflow mostly, and in the style that Renoise does explicitly.

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@KAutumnrain Looks intriguing. I haven't run a tracker since I used Fasttracker II to make the soundtrack to the game Stargunner back in 1996. Let me know how it turns out, eh?

@leejackson

You got it! So far it's been pretty steep but I'm hoping to make some exciting creations with it!

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