#VideoGames are so overpriced now at least at launch, that I've resigned myself to waiting for months later when they package everything together and at a steep discount.
It's getting to a point now that being broken at launch isn't a problem because the cost is prohibitive for loads of consumers and they ain't buying it until later any ways.
@SentinelOfTruth You have to make yourself immune to FOMO, which yeah, considering how often games are broken/incomplete at launch these days, is not that hard to do.