Something that never fails to remind me that Japanese games are DESIGNED around a very specific Japanese and also Chinese mentality is when Yoshi P essentially says things like ... "FFXIV is too stress free ..."
They wanted to make the game something that people could jump into and play but he feels it's gone a little too far and is not "stressful" enough.
If people want more stress there is harder, more difficult, more complicated games they can choose to play.
You want to "force" stress?
Why do people feel that EVERYTHING we do in the world needs to be "stressful" and "difficult" and need to be something that you "prove yourself against"?
Why is it that people seem to believe that absolutely everything we do has to be some kind of competition with another person?
If people wanted that all the time then they would seek it out ...
People game for different reasons.
Why would you want to force people to play a game only one way? Why would you want to "force" stress?
This is why lunatics behind certain games think a PAUSE button indicates weakness. This is why lunatics behind other games are constantly making games LESS ACCESSIBLE to people who are disabled or limited in any kind of way because they won't PAY constantly or PLAY constantly in the way that will bring in the most money. That is why most games are becoming online only PVP only competition only ... and there are less single-player casual experiences.
It's just a different kind of grooming.
I'll tell you why ...
What they want are people who are ADDICTED to gaming for the reasons I mentioned. What they want to attract are people who CANNOT stop gaming because they NEED games to have a reason to live or feel good about themselves or prove they are better than everyone around them. Such people tend to be very dysregulated and also suffering from some kind of mental illness and they are easily addicted to certain kinds of games and gaming environments.